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Unreal Engine C++ API Reference > Runtime > HeadMountedDisplay > FMotionDelayClient
- ISceneViewExtension::BeginRenderViewFamily()
- FMotionDelayClient::BeginRenderViewFamily()
References
Module | HeadMountedDisplay |
Header | /Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.h |
Include | #include "MotionDelayBuffer.h" |
Source | /Engine/Source/Runtime/HeadMountedDisplay/Private/MotionDelayBuffer.cpp |
virtual void BeginRenderViewFamily
&40;
FSceneViewFamily & InViewFamily
&41;
Remarks
Called on game thread when view family is about to be rendered.