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Unreal Engine C++ API Reference > Runtime > Engine > ISceneViewExtension
- ISceneViewExtension::BeginRenderViewFamily()
- FMobileFSRViewExtension::BeginRenderViewFamily()
- FWaterViewExtension::BeginRenderViewFamily()
- FColorCorrectRegionsSceneViewExtension::BeginRenderViewFamily()
- FDefaultStereoLayers::BeginRenderViewFamily()
- FGerstnerWaterWaveViewExtension::BeginRenderViewFamily()
- FOpenColorIODisplayExtension::BeginRenderViewFamily()
- FMotionDelayClient::BeginRenderViewFamily()
- FImgMediaSceneViewExtension::BeginRenderViewFamily()
- FDefaultXRCamera::BeginRenderViewFamily()
- FPixelStreamingHMD::BeginRenderViewFamily()
- FLandscapeSceneViewExtension::BeginRenderViewFamily()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneViewExtension.h |
Include | #include "SceneViewExtension.h" |
void BeginRenderViewFamily
&40;
FSceneViewFamily & InViewFamily
&41;
Remarks
Called on game thread when view family is about to be rendered.