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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Changes/MeshVertexChange.h | |||
| Components/BaseDynamicMeshComponent.h | |||
| UDynamicMesh.h |
operator~(EMeshVertexChangeComponents)
| Name | operator~ |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryFramework/Public/Changes/MeshVertexChange.h |
| Include Path | #include "Changes/MeshVertexChange.h" |
EMeshVertexChangeComponents operator~
(
EMeshVertexChangeComponents E
)
operator~(EMeshRenderAttributeFlags)
| Name | operator~ |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryFramework/Public/Components/BaseDynamicMeshComponent.h |
| Include Path | #include "Components/BaseDynamicMeshComponent.h" |
EMeshRenderAttributeFlags operator~
(
EMeshRenderAttributeFlags E
)
operator~(EDynamicMeshAttributeChangeFlags)
| Name | operator~ |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryFramework/Public/UDynamicMesh.h |
| Include Path | #include "UDynamicMesh.h" |
EDynamicMeshAttributeChangeFlags operator~
(
EDynamicMeshAttributeChangeFlags E
)