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API > API/Runtime > API/Runtime/GeometryFramework
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Changes/MeshVertexChange.h | |||
| Components/BaseDynamicMeshComponent.h | |||
| UDynamicMesh.h |
operator&(EMeshVertexChangeComponents, EMeshVertexChangeComponents)
| Name | operator& |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryFramework/Public/Changes/MeshVertexChange.h |
| Include Path | #include "Changes/MeshVertexChange.h" |
EMeshVertexChangeComponents operator&
(
EMeshVertexChangeComponents Lhs,
EMeshVertexChangeComponents Rhs
)
operator&(EMeshRenderAttributeFlags, EMeshRenderAttributeFlags)
| Name | operator& |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryFramework/Public/Components/BaseDynamicMeshComponent.h |
| Include Path | #include "Components/BaseDynamicMeshComponent.h" |
EMeshRenderAttributeFlags operator&
(
EMeshRenderAttributeFlags Lhs,
EMeshRenderAttributeFlags Rhs
)
operator&(EDynamicMeshAttributeChangeFlags, EDynamicMeshAttributeChangeFlags)
| Name | operator& |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryFramework/Public/UDynamicMesh.h |
| Include Path | #include "UDynamicMesh.h" |
EDynamicMeshAttributeChangeFlags operator&
(
EDynamicMeshAttributeChangeFlags Lhs,
EDynamicMeshAttributeChangeFlags Rhs
)