Navigation
Unreal Engine C++ API Reference > Runtime > GeometryFramework > Components > UDynamicMeshComponent
- IInterface_CollisionDataProvider::WantsNegXTriMesh()
- UDynamicMeshComponent::WantsNegXTriMesh()
References
Module | GeometryFramework |
Header | /Engine/Source/Runtime/GeometryFramework/Public/Components/DynamicMeshComponent.h |
Include | #include "Components/DynamicMeshComponent.h" |
Source | /Engine/Source/Runtime/GeometryFramework/Private/Components/DynamicMeshComponent.cpp |
virtual bool WantsNegXTriMesh&40;&41;
Remarks
Do we want to create a negative version of this mesh