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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/UDynamicMeshComponent > API/Runtime/GeometryFramework/Components/UDynamicMeshComponent/GetBodySetup
- UPrimitiveComponent::GetBodySetup()
- UDynamicMeshComponent::GetBodySetup()
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Components/DynamicMeshComponent.h |
| Include | #include "Components/DynamicMeshComponent.h" |
| Source | /Engine/Source/Runtime/GeometryFramework/Private/Components/DynamicMeshComponent.cpp |
virtual UBodySetup &42; GetBodySetup&40;&41;
Remarks
Return the BodySetup to use for this PrimitiveComponent (single body case) BodySetup for this Component. A new BodySetup will be created if one does not exist.