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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/UBaseDynamicMeshComponent
- UBaseDynamicMeshComponent::SetMesh()
- UOctreeDynamicMeshComponent::SetMesh()
- UDynamicMeshComponent::SetMesh()
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Components/BaseDynamicMeshComponent.h |
| Include | #include "Components/BaseDynamicMeshComponent.h" |
virtual void SetMesh
&40;
UE::Geometry::FDynamicMesh3 && MoveMesh
&41;
Remarks
UBaseDynamicMeshComponent API. Subclasses must implement these functions initialize the internal mesh from a DynamicMesh