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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/FDynamicMeshComp-
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Components/MeshRenderBufferSet.h |
| Include | #include "Components/MeshRenderBufferSet.h" |
| Source | /Engine/Source/Runtime/GeometryFramework/Private/Components/MeshRenderBufferSet.cpp |
TUniqueFunction< void(int, int, int, const FVector3f &, FVector3f &, FVector3f &)> MakeTangentsFunc
(
class UDynamicMeshComponent & DynamicMeshCompnent,
bool bSkipAutoCompute
)