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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/FBaseDynamicMeshSceneProxy
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Components/BaseDynamicMeshSceneProxy.h |
| Include | #include "Components/BaseDynamicMeshSceneProxy.h" |
| Source | /Engine/Source/Runtime/GeometryFramework/Private/Components/BaseDynamicMeshSceneProxy.cpp |
static TUniquePtr< FDistanceFieldVolumeData > ComputeDistanceFieldForMesh
(
const FDynamicMesh3 & Mesh,
FProgressCancel & Progress,
float DistanceFieldResolutionScale,
bool bGenerateAsIfTwoSided
)