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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/Spatial > API/Runtime/GeometryCore/Spatial/FSparseDynamicPointOctree3
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/Spatial/SparseDynamicPointOctree3.h |
| Include | #include "Spatial/SparseDynamicPointOctree3.h" |
void CheckValidity
&40;
TFunctionRef< bool(int)> IsValidPointIDFunc,
TFunctionRef< FVector3d(int)> GetPointFunc,
EValidityCheckFailMode FailMode,
bool bVerbose,
bool bFailOnMissingPoints
&41; const
Remarks
Check that the octree is internally valid
Parameters
| Name | Description |
|---|---|
| IsValidPointIDFunc | function that returns true if given PointID is valid |
| GetPointFunc | function that returns point position identified by PointID |
| FailMode | how should validity checks fail |
| bVerbose | if true, print some debug info via UE_LOG |
| bFailOnMissingPoints | if true, assume PointIDs are dense and that all PointIDs must be in the tree |