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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/Spatial > API/Runtime/GeometryCore/Spatial/FSparseDynamicOctree3
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/Spatial/SparseDynamicOctree3.h |
| Include | #include "Spatial/SparseDynamicOctree3.h" |
FVector3i PointToIndex
&40;
uint32 Level,
const FVector3d & Position
&41; const
Remarks
Warning: result here appears to be unstable (due to optimization?) if any of the position values are on the border of a cell (in testing, pragma-optimization-disabled code produced off-by-one result from calling this function)