Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/Operations > API/Runtime/GeometryCore/Operations/FMeshBoolean
Syntax
FDynamicMesh3 &42; Result
Remarks
Input & Output (to be modified by algorithm)
An existing mesh, to be filled with the boolean result.
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/Operations > API/Runtime/GeometryCore/Operations/FMeshBoolean
FDynamicMesh3 &42; Result
Input & Output (to be modified by algorithm)
Ask questions and help your peers Developer Forums
Write your own tutorials or read those from others Learning Library