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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/IOrientedProjectionTarget
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector3d Project
(
const FVector3d& Point, |
Spatial/SpatialInterfaces.h | ||
FVector3d Project
(
const FVector3d& Point, |
Spatial/SpatialInterfaces.h |
Project(const FVector3d &, int)
| Name | Project |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/SpatialInterfaces.h |
| Include Path | #include "Spatial/SpatialInterfaces.h" |
FVector3d Project
(
const FVector3d & Point,
int Identifier
)
position of Point projected onto the target
Parameters
| Name | Remarks |
|---|---|
| Point | the point to project onto the target |
| Identifier | client-defined integer identifier of the point (may not be used) |
Project(const FVector3d &, FVector3d &, int)
| Name | Project |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/SpatialInterfaces.h |
| Include Path | #include "Spatial/SpatialInterfaces.h" |
FVector3d Project
(
const FVector3d & Point,
FVector3d & ProjectNormalOut,
int Identifier
)
position of Point projected onto the target
Parameters
| Name | Remarks |
|---|---|
| Point | the point to project onto the target |
| ProjectNormalOut | the normal at the projection point |
| Identifier | client-defined integer identifier of the point (may not be used) |