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API > API/Runtime > API/Runtime/GeometryCore
Generate a cylinder with optional end caps
| Name | FVerticalCylinderGeneratorBase |
| Type | class |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Generators/SweepGenerator.h |
| Include Path | #include "Generators/SweepGenerator.h" |
Syntax
class FVerticalCylinderGeneratorBase : public UE::Geometry::FSweepGeneratorBase
Inheritance Hierarchy
- FMeshShapeGenerator → FSweepGeneratorBase → FVerticalCylinderGeneratorBase
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AngleSamples | int | Generators/SweepGenerator.h | ||
| bCapped | bool | Generators/SweepGenerator.h | ||
| bUVScaleMatchSidesAndCaps | bool | Generators/SweepGenerator.h | ||
| CapType | ECapType | Generators/SweepGenerator.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GenerateVerticalCircleSweep
(
const TArrayView< float >& Radii, |
Generators/SweepGenerator.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static float ComputeSegLengths
(
const TArrayView< float >& Radii, |
Generators/SweepGenerator.h |