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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FMeshEdgeSelection
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Selections/MeshEdgeSelection.h |
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Selections/MeshEdgeSelection.h |
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Selections/MeshEdgeSelection.h |
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Selections/MeshEdgeSelection.h |
|
Select(int)
| |
|
| Name |
Select |
| Type |
function |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/Selections/MeshEdgeSelection.h |
| Include Path |
#include "Selections/MeshEdgeSelection.h" |
void Select
(
int eid
)
Select(const TArray< int > &)
| |
|
| Name |
Select |
| Type |
function |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/Selections/MeshEdgeSelection.h |
| Include Path |
#include "Selections/MeshEdgeSelection.h" |
void Select
(
const TArray < int > & edges
)
Select(TArrayView< const int >)
| |
|
| Name |
Select |
| Type |
function |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/Selections/MeshEdgeSelection.h |
| Include Path |
#include "Selections/MeshEdgeSelection.h" |
void Select
(
TArrayView < const int > edges
)
Select(TFunctionRef< bool(int)>)
| |
|
| Name |
Select |
| Type |
function |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/Selections/MeshEdgeSelection.h |
| Include Path |
#include "Selections/MeshEdgeSelection.h" |
void Select
(
TFunctionRef < bool> SelectF
)