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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FMergeCoincidentMeshEdges
Description
Returns true if endpoint vertices are within tolerance. Note that we do not know the order of the vertices here so we try both combinations.
| Name | IsSameEdge |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/Operations/MergeCoincidentMeshEdges.h |
| Include Path | #include "DynamicMesh/Operations/MergeCoincidentMeshEdges.h" |
bool IsSameEdge
(
const FVector3d & a,
const FVector3d & b,
const FVector3d & c,
const FVector3d & d
) const