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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMeshOctree3
FTreeCutSet is a cut of the tree, ie a set of internal cells which are "parents" of separate branches
| Name | FTreeCutSet |
| Type | class |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshOctree3.h |
| Include Path | #include "DynamicMesh/DynamicMeshOctree3.h" |
Syntax
class FTreeCutSet
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CutCells | TArray< FCellReference > | DynamicMesh/DynamicMeshOctree3.h |