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Projection target API wrapper for an FColliderMesh
| Name | FColliderMeshProjectionTarget |
| Type | class |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/ColliderMesh.h |
| Include Path | #include "DynamicMesh/ColliderMesh.h" |
Syntax
class FColliderMeshProjectionTarget : public UE::Geometry::IOrientedProjectionTarget
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DynamicMesh/ColliderMesh.h | |||
FColliderMeshProjectionTarget
(
FColliderMesh* ColliderMeshIn |
DynamicMesh/ColliderMesh.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FColliderMeshProjectionTarget() |
DynamicMesh/ColliderMesh.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ColliderMesh | FColliderMesh * | DynamicMesh/ColliderMesh.h |
Functions
Public
Overridden from IOrientedProjectionTarget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FVector3d Project
(
const FVector3d& Point, |
DynamicMesh/ColliderMesh.h |
Overridden from IProjectionTarget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FVector3d Project
(
const FVector3d& Point, |
DynamicMesh/ColliderMesh.h |