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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/TDynamicBoneAttributeBase
- TDynamicAttributeBase::MakeCopy()
- TDynamicBoneAttributeBase::MakeCopy()
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicBoneAttribute.h |
| Include | #include "DynamicMesh/DynamicBoneAttribute.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicBoneAttribute.cpp |
virtual TDynamicAttributeBase < ParentType > * MakeCopy
(
ParentType * ParentIn
) const
Remarks
Allocate a new copy of the attribute layer, optionally with a different parent