Navigation
API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/GeometryCollection
References
| Module | GeometryCollectionEngine |
| Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h |
| Include | #include "GeometryCollection/GeometryCollectionComponent.h" |
Syntax
struct FGeometryCollectionClusterRep
Remarks
Raw struct to serialize for network. We need to custom netserialize to optimize the vector serialize as much as possible and rather than have the property system iterate an array of reflected structs we handle everything in the NetSerialize for the container (FGeometryCollectionClusterRep)
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector_NetQuantize100 | AngularVelocity | ||
| uint16 | ClusterIdx | ||
| FClusterState | ClusterState | ||
| FVector_NetQuantize100 | LinearVelocity | ||
| FVector_NetQuantize100 | Position | ||
| FQuat | Rotation |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | ClusterChanged
(
const FGeometryCollectionClusterRep& Other |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FClusterState |