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int32 |
CollisionObjectReductionPercentage_DEPRECATED |
Resolution on the smallest axes for the level set. (def: 10) |
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float |
CollisionParticlesFraction_DEPRECATED |
Number of particles on the triangulated surface to use for collisions. |
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ECollisionTypeEnum |
CollisionType_DEPRECATED |
CollisionType defines how to initialize the rigid collision structures. |
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EImplicitTypeEnum |
ImplicitType_DEPRECATED |
CollisionType defines how to initialize the rigid collision structures. |
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int32 |
MaxClusterLevelSetResolution_DEPRECATED |
Resolution on the smallest axes for the level set. (def: 10) |
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int32 |
MaximumCollisionParticles_DEPRECATED |
Max number of particles. |
 |
int32 |
MaxLevelSetResolution_DEPRECATED |
Resolution on the smallest axes for the level set. (def: 10) |
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int32 |
MinClusterLevelSetResolution_DEPRECATED |
Resolution on the smallest axes for the level set. (def: 5) |
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int32 |
MinLevelSetResolution_DEPRECATED |
Resolution on the smallest axes for the level set. (def: 5) |