Navigation
API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/GeometryCollection
References
| Module | GeometryCollectionEngine |
| Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionObject.h |
| Include | #include "GeometryCollection/GeometryCollectionObject.h" |
Syntax
USTRUCT ()
struct FGeometryCollectionCollisionTypeData
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | CollisionMarginFraction | A collision margin is a fraction of size used by some boxes and convex shapes to improve collision detection results. | |
| float | CollisionObjectReductionPercentage | Uniform scale on the collision body. (def: 0) | |
| FGeometryCollectionCollisionParticleData | CollisionParticles | Collision Particle data for surface samples during Particle-LevelSet collisions. | |
| ECollisionTypeEnum | CollisionType | CollisionType defines how to initialize the rigid collision structures. | |
| EImplicitTypeEnum | ImplicitType | CollisionType defines how to initialize the rigid collision structures. | |
| FGeometryCollectionLevelSetData | LevelSet | LevelSet Resolution data for rasterization. |
Constructors
| Type | Name | Description | |
|---|---|---|---|