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API > API/Runtime > API/Runtime/GeometryCollectionEngine
| Name | FPhysicsAssetSimulationUtil |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/PhysicsAssetSimulation.h |
| Include Path | #include "GeometryCollection/PhysicsAssetSimulation.h" |
Syntax
struct FPhysicsAssetSimulationUtil
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void BuildParams
(
const UObject* Caller, |
GeometryCollection/PhysicsAssetSimulation.h | ||
static bool UpdateAnimState
(
const UObject* Caller, |
GeometryCollection/PhysicsAssetSimulation.h |