Navigation
API > API/Runtime > API/Runtime/GameplayTasks > API/Runtime/GameplayTasks/UGameplayTask
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddClaimedResourceSet
(
const TArray< TSubclassOf< UGameplayTaskResource > >& AdditionalResourcesToClaim |
GameplayTask.h | ||
void AddClaimedResourceSet
(
FGameplayResourceSet AdditionalResourcesToClaim |
GameplayTask.h |
AddClaimedResourceSet(const TArray< TSubclassOf< UGameplayTaskResource > > &)
| Name | AddClaimedResourceSet |
| Type | function |
| Header File | /Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h |
| Include Path | #include "GameplayTask.h" |
| Source | /Engine/Source/Runtime/GameplayTasks/Private/GameplayTask.cpp |
void AddClaimedResourceSet
(
const TArray < TSubclassOf < UGameplayTaskResource > > & AdditionalResourcesToClaim
)
AddClaimedResourceSet(FGameplayResourceSet)
| Name | AddClaimedResourceSet |
| Type | function |
| Header File | /Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h |
| Include Path | #include "GameplayTask.h" |
| Source | /Engine/Source/Runtime/GameplayTasks/Private/GameplayTask.cpp |
void AddClaimedResourceSet
(
FGameplayResourceSet AdditionalResourcesToClaim
)