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API > API/Runtime > API/Runtime/GameplayTasks
| Name | FGameplayResourceSet |
| Type | struct |
| Header File | /Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h |
| Include Path | #include "GameplayTask.h" |
Syntax
USTRUCT (BlueprintType )
struct FGameplayResourceSet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGameplayResourceSet
(
FFlagContainer InFlags |
Mind that this constructor takes flags not individual IDs | GameplayTask.h |
Enums
Public
| Name | Remarks |
|---|---|
| FGameplayResourceSet |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FFlagContainer | uint16 | GameplayTask.h | |
| FResourceID | uint8 | GameplayTask.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Flags | FFlagContainer | GameplayTask.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGameplayResourceSet & AddID
(
uint8 ResourceID |
GameplayTask.h | ||
FGameplayResourceSet & AddSet
(
FGameplayResourceSet Other |
GameplayTask.h | ||
void Clear() |
GameplayTask.h | ||
FString GetDebugDescription() |
GameplayTask.h | ||
FGameplayResourceSet GetDifference
(
FGameplayResourceSet Other |
GameplayTask.h | ||
FFlagContainer GetFlags() |
GameplayTask.h | ||
FGameplayResourceSet GetOverlap
(
FGameplayResourceSet Other |
GameplayTask.h | ||
bool HasAllIDs
(
FGameplayResourceSet Other |
GameplayTask.h | ||
bool HasAnyID
(
FGameplayResourceSet Other |
GameplayTask.h | ||
bool HasID
(
uint8 ResourceID |
GameplayTask.h | ||
bool IsEmpty() |
GameplayTask.h | ||
FGameplayResourceSet & RemoveID
(
uint8 ResourceID |
GameplayTask.h | ||
FGameplayResourceSet & RemoveSet
(
FGameplayResourceSet Other |
GameplayTask.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FGameplayResourceSet AllResources() |
GameplayTask.h | ||
static FGameplayResourceSet NoResources() |
GameplayTask.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FGameplayResourceSet& Other |
GameplayTask.h | ||
bool operator==
(
const FGameplayResourceSet& Other |
GameplayTask.h |