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API > API/Runtime > API/Runtime/GameplayDebugger > API/Runtime/GameplayDebugger/FGameplayDebuggerShape
References
| Module | GameplayDebugger |
| Header | /Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerTypes.h |
| Include | #include "GameplayDebuggerTypes.h" |
| Source | /Engine/Source/Runtime/GameplayDebugger/Private/GameplayDebuggerTypes.cpp |
void Draw
&40;
UWorld &42; World,
FGameplayDebuggerCanvasContext & Context
&41;