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API > API/Runtime > API/Runtime/GameplayDebugger
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|
| Name |
FGameplayDebuggerNetPack |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerCategoryReplicator.h |
| Include Path |
#include "GameplayDebuggerCategoryReplicator.h" |
Syntax
USTRUCT ()
struct FGameplayDebuggerNetPack
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FGameplayDebuggerNetPack()
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GameplayDebuggerCategoryReplicator.h |
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Variables
Public
Protected
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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GameplayDebuggerCategoryReplicator.h |
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void OnCategoriesChanged()
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GameplayDebuggerCategoryReplicator.h |
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