Navigation
API > API/Runtime > API/Runtime/GameplayDebugger
Inheritance Hierarchy
- FDebugDrawDelegateHelper
- FGameplayDebuggerDebugDrawDelegateHelper
References
| Module | GameplayDebugger |
| Header | /Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerRenderingComponent.h |
| Include | #include "GameplayDebuggerRenderingComponent.h" |
Syntax
class FGameplayDebuggerDebugDrawDelegateHelper : public FDebugDrawDelegateHelper
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddDelegateHelper
(
FDebugDrawDelegateHelper* InDebugDrawDelegateHelper |
||
| void | Reset () |
Overridden from FDebugDrawDelegateHelper
| Type | Name | Description | |
|---|---|---|---|
| void | Called to set up debug drawing delegate in UDebugDrawService if you want to draw labels | ||
| void | Called to clean up debug drawing delegate in UDebugDrawService |
Typedefs
| Name | Description |
|---|---|
| Super |