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API > API/Runtime > API/Runtime/GameplayDebugger
| |
|
| Name |
FGameplayDebuggerDebugActor |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerCategoryReplicator.h |
| Include Path |
#include "GameplayDebuggerCategoryReplicator.h" |
Syntax
USTRUCT ()
struct FGameplayDebuggerDebugActor
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Actor |
TWeakObjectPtr< AActor > |
|
GameplayDebuggerCategoryReplicator.h |
|
| ActorName |
FName |
|
GameplayDebuggerCategoryReplicator.h |
|
| SyncCounter |
int16 |
|
GameplayDebuggerCategoryReplicator.h |
|