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API > API/Runtime > API/Runtime/GameplayDebugger
References
| Module | GameplayDebugger |
| Header | /Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerCategoryReplicator.h |
| Include | #include "GameplayDebuggerCategoryReplicator.h" |
Syntax
struct FGameplayDebuggerDataPackRPCParams
Remarks
Struct used to send the DataPackPackets as RPC`s instead of using the CustomDeltaNetSerializer.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | CategoryName | ||
| TArray< uint8 > | Data | ||
| int32 | DataPackIdx | ||
| FGameplayDebuggerDataPackHeader | Header |