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API > API/Runtime > API/Runtime/GameplayDebugger
| Name | EGameplayDebuggerShape |
| Type | enum |
| Header File | /Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerTypes.h |
| Include Path | #include "GameplayDebuggerTypes.h" |
Syntax
enum EGameplayDebuggerShape
{
Invalid,
Point,
Segment,
Box,
Cone,
Cylinder,
Circle,
Rectangle,
Capsule,
Polygon,
Polyline,
Arrow,
}
Values
| Name | Remarks |
|---|---|
| Invalid | |
| Point | |
| Segment | |
| Box | |
| Cone | |
| Cylinder | |
| Circle | |
| Rectangle | |
| Capsule | |
| Polygon | |
| Polyline | |
| Arrow |