Navigation
API > API/Runtime > API/Runtime/FieldSystemEngine > API/Runtime/FieldSystemEngine/Field
Inheritance Hierarchy
References
| Module | FieldSystemEngine |
| Header | /Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemObjects.h |
| Include | #include "Field/FieldSystemObjects.h" |
Syntax
class UPlaneFalloff : public UFieldNodeFloat
Remarks
PlaneFalloff
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | Default | The field value will be set to Default if the sample distance from the plane is higher than the distance | |
| float | Distance | Distance limit for the plane falloff field | |
| TEnumAsByte< EFieldFalloffType > | Falloff | Type of falloff function used to model the evolution of the field from the plane surface to the distance isosurface | |
| float | Magnitude | Magnitude of the plane falloff field | |
| float | MaxRange | The initial function value between 0 and 1 will be scaled between MinRange and MaxRange before being multiplied by magnitude | |
| float | MinRange | The initial function value between 0 and 1 will be scaled between MinRange and MaxRange before being multiplied by magnitude | |
| FVector | Normal | Plane normal of the plane falloff field | |
| FVector | Position | Plane position of the plane falloff field |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| UPlaneFalloff * | SetPlaneFalloff
(
float Magnitude, |
Plane scalar field that will be defined only within a distance from a plane |
Overridden from UFieldNodeBase
| Type | Name | Description | |
|---|---|---|---|
| FFieldNodeBase * | NewEvaluationGraph
(
TArray< const UFieldNodeBase* >& Nodes |