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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/Field
Inheritance Hierarchy
- FFieldNodeBase
- FFieldNode
- FBoxFalloff
- FConversionField
- FCullingField
- FNoiseField
- FPlaneFalloff
- FRadialFalloff
- FRadialIntMask
- FRadialVector
- FRandomVector
- FReturnResultsTerminal
- FSumScalar
- FSumVector
- FUniformInteger
- FUniformScalar
- FUniformVector
- FWaveScalar
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Field/FieldSystem.h |
| Include | #include "Field/FieldSystem.h" |
Syntax
class FFieldNodeBase
Remarks
Abstract base class for the field node evaluation.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ComputeFieldBounds
(
FVector& MinBounds, |
Compute the min/max spatial bounds of the field | |
| float | Evaluate the maximum magnitude of the field graph | ||
| void | FillSetupCount
(
int32& NumOffsets, |
Count the number of offsets/params that will be used by the world physics field | |
| void | FillSetupDatas
(
TArray< int32 >& NodesOffsets, |
Fill the offsets/params arrays that will be used by the world physics field | |
| FName | GetName () |
||
| FFieldNodeBase * | NewCopy () |
||
| ESerializationType | |||
| void | |||
| void | |||
| EFieldType | Type () |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FFieldNodeBase& Node |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EFieldType | |||
| ESerializationType |