Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDeveloperSettings
- UWorldPartitionSettings
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionSettings.h |
| Include | #include "WorldPartition/WorldPartitionSettings.h" |
Syntax
UCLASS (Config=Engine, defaultconfig, DisplayName="World Partition")
class UWorldPartitionSettings : public UDeveloperSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bNewMapsEnableWorldPartition | Set the default to whether enable world partition for new maps created in the content broswer | |
| bool | bNewMapsEnableWorldPartitionStreaming | Set the default to whether enable world partition streaming for new maps created in the content broswer | |
| TSubclassOf< UWorldPartitionEditorHash > | EditorHashDefaultClass | Set the default editor hash class to use for the editor | |
| EWorldPartitionDataLayersLogicOperator | NewMapsDataLayersLogicOperator | Set the default logical operator for actor data layers activation for new maps | |
| TObjectPtr< UWorldPartitionPropertyOverridePolicy > | PropertyOverridePolicy | ||
| TSubclassOf< UWorldPartitionRuntimeHash > | RuntimeHashDefaultClass | Set the default runtime hash class to use for new maps |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UWorldPartitionSettings
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UWorldPartitionSettings * | Get () |
||
| TSubclassOf< UWorldPartitionEditorHash > | |||
| EWorldPartitionDataLayersLogicOperator | |||
| bool | |||
| bool | |||
| UWorldPartitionPropertyOverridePolicy * | |||
| TSubclassOf< UWorldPartitionRuntimeHash > | |||
| void | SetPropertyOverridePolicy
(
UWorldPartitionPropertyOverridePolicy* InPropertyOverridePolicy |