Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UWorldPartitionStreamingPolicy
- UWorldPartitionLevelStreamingPolicy
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionLevelStreamingPolicy.h |
| Include | #include "WorldPartition/WorldPartitionLevelStreamingPolicy.h" |
Syntax
UCLASS ()
class UWorldPartitionLevelStreamingPolicy : public UWorldPartitionStreamingPolicy
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ForEachActiveRuntimeCell
(
TFunctionRef< void(const UWorldPartitionRuntimeCell*)> Func |
||
| FString | GetCellPackagePath
(
const FName& InCellName, |
Overridden from UWorldPartitionStreamingPolicy
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | GetResourceSizeEx
(
FResourceSizeEx& CumulativeResourceSize |
Get the size of the object/resource for use in memory tools or to display to artists/LDs in the Editor This is the extended version which separates up the used memory into different memory regions (the actual definition of which may be platform specific). |