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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/RuntimeHashSet > API/Runtime/Engine/WorldPartition/RuntimeHashSet/URuntimePartition
- URuntimePartition::IsValidGrid()
- URuntimePartitionPersistent::IsValidGrid()
- URuntimePartitionLevelStreaming::IsValidGrid()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/RuntimeHashSet/RuntimePartition.h |
| Include | #include "WorldPartition/RuntimeHashSet/RuntimePartition.h" |
virtual bool IsValidGrid
&40;
FName GridName
&41; const