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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/RuntimeHashSet > API/Runtime/Engine/WorldPartition/RuntimeHashSet/URuntimePartition
Inheritance Hierarchy
- URuntimePartition::FCellDesc
- URuntimePartition::FCellDescInstance
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/RuntimeHashSet/RuntimePartition.h |
| Include | #include "WorldPartition/RuntimeHashSet/RuntimePartition.h" |
Syntax
struct FCellDesc
Remarks
Represents a cell descriptor, generated by runtime partitions. This is a streaming cell containing actors, without taking into account data layers, content bundles, etc.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< const IStreamingGenerationContext::FActorSetInstance * > | ActorSetInstances | ||
| bool | bBlockOnSlowStreaming | ||
| bool | bClientOnlyVisible | ||
| bool | bIsSpatiallyLoaded | ||
| FBox | Bounds | ||
| TOptional< FBox > | CellBounds | Optional cell bounds for partitions that work on uniform grids | |
| int32 | Level | Optional level value that can be used to filter debug display | |
| FName | Name | ||
| int32 | Priority |