Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/IStreamingGenerationContext
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionStreamingGenerationContext.h |
| Include | #include "WorldPartition/WorldPartitionStreamingGenerationContext.h" |
Syntax
struct FActorSetInstance
Remarks
An actor set instance is an actual instance of an actor set in the world.
Variables
| Type | Name | Description | |
|---|---|---|---|
| const FActorSet * | ActorSet | ||
| PRAGMA_ENABLE_DEPRECATION_WARNINGS const FActorSetContainerInstance * | ActorSetContainerInstance | ||
| bool | bIsSpatiallyLoaded | ||
| FBox | Bounds | ||
| FActorContainerID | ContainerID | ||
| PRAGMA_DISABLE_DEPRECATION_WARNINGS const FActorSetContainer * | ContainerInstance | ||
| FGuid | ContentBundleID | ||
| TArray< const UDataLayerInstance * > | DataLayers | ||
| const TSet< FGuid > * | FilteredActors | ||
| FName | RuntimeGrid | ||
| FTransform | Transform |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ForEachActor
(
Func InFunc |
||
| const UExternalDataLayerAsset * |