Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/LoaderAdapter
Inheritance Hierarchy
- IWorldPartitionActorLoaderInterface::ILoaderAdapter
- FLoaderAdapterList
- FLoaderAdapterActorList
- FLoaderAdapterPinnedActors
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/LoaderAdapter/LoaderAdapterList.h |
| Include | #include "WorldPartition/LoaderAdapter/LoaderAdapterList.h" |
Syntax
class FLoaderAdapterList : public IWorldPartitionActorLoaderInterface::ILoaderAdapter
Remarks
Base class for actor loaders that contains a specific list of actors
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSet< FWorldPartitionHandle > | Actors |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FLoaderAdapterList
(
UWorld* InWorld |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from ILoaderAdapter
| Type | Name | Description | |
|---|---|---|---|
| void | ForEachActor
(
TFunctionRef< void(const FWorldPartitionHandle&)> InOperation |