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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/HLOD > API/Runtime/Engine/WorldPartition/HLOD/UHLODBuilder
| Type | Name | Description | |
|---|---|---|---|
| uint32 | ComputeHLODHash
(
const UActorComponent* InSourceComponent |
For a given component, compute a unique hash from the properties that are relevant to HLOD generation. | |
| uint32 | ComputeHLODHash
(
const TArray< UActorComponent* >& InSourceComponents |
From a set of components, compute a unique hash from their properties that are relevant to HLOD generation. |