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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeSpatialHash.h |
| Include | #include "WorldPartition/WorldPartitionRuntimeSpatialHash.h" |
Syntax
USTRUCT ()
struct FSpatialHashStreamingGrid
Remarks
Represents a PIE/Game streaming grid
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bBlockOnSlowStreaming | ||
| bool | bClientOnlyVisible | ||
| int32 | CellSize | ||
| FLinearColor | DebugColor | ||
| int32 | GridIndex | ||
| TArray< FSpatialHashStreamingGridLevel > | GridLevels | ||
| FName | GridName | ||
| float | LoadingRange | ||
| FVector | Origin | ||
| FSpatialHashSettings | Settings | ||
| FBox | WorldBounds |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSpatialHashStreamingGrid
(
const FSpatialHashStreamingGrid& Other |
Move constructor. | ||
FSpatialHashStreamingGrid
(
FSpatialHashStreamingGrid&& Other |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
Operators
| Type | Name | Description | |
|---|---|---|---|
| FSpatialHashStreamingGrid & | operator=
(
const FSpatialHashStreamingGrid& Other |
Move assignment. | |
| FSpatialHashStreamingGrid & | operator=
(
FSpatialHashStreamingGrid&& Other |
Constants
| Name | Description |
|---|---|
| bAddedWorldPartitionSubsystemDeinitializedCallback | |
| OverriddenLoadingRanges | |
| OverrideLoadingRangeCommand | Console command used to change loading range for a given streaming grid |