Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/DataLayer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/DataLayerInstance.h |
| Include | #include "WorldPartition/DataLayer/DataLayerInstance.h" |
Syntax
enum EDataLayerRuntimeState
{
Unloaded,
Loaded,
Activated,
}
Values
| Name | Description |
|---|---|
| Unloaded | Unloaded. |
| Loaded | Loaded (meaning loaded but not visible) |
| Activated | Activated (meaning loaded and visible) |