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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/VT > API/Runtime/Engine/VT/VirtualTexturePool
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/VT/VirtualTexturePoolConfig.h |
| Include | #include "VT/VirtualTexturePoolConfig.h" |
| Source | /Engine/Source/Runtime/Engine/Private/VT/VirtualTexturePoolConfig.cpp |
static void AddOrModifyTransientPoolConfigs_RenderThread
(
TArray < FVirtualTextureSpacePoolConfig > & InConfigs
)
Remarks
Add pool configs. If one of the configs already has a matching config, then this will just copy the SizeInMegabyte setting to the existing config.