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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/VT > API/Runtime/Engine/VT/UVirtualTexturePoolConfig
Syntax
UPROPERTY (Config, EditAnywhere, Category=PoolConfig,
Meta=(DisplayName="Fixed Pools", TitleProperty="Formats"))
TArray < FVirtualTextureSpacePoolConfig > Pools
Remarks
Serialized array of configs. A virtual texture physical pool iterates these from last to first and uses the first matching config that it finds.