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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/VT > API/Runtime/Engine/VT/UVirtualTextureAdapter
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/VT/VirtualTextureAdapter.h |
| Include | #include "VT/VirtualTextureAdapter.h" |
| Source | /Engine/Source/Runtime/Engine/Private/VT/VirtualTextureAdapter.cpp |
void Flush
(
FBox2f const & UVRect
)
Remarks
Flush the virtual texture page contents. Call this whenever the wrapped UTexture is modified.