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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/VT > API/Runtime/Engine/VT/URuntimeVirtualTexture
Syntax
UPROPERTY (EditAnywhere, AdvancedDisplay, Category=Layout,
Meta=(UIMin="0", UIMax="5", DisplayName="Number of low mips to remove from the virtual texture"))
int32 RemoveLowMips
Remarks
Number of low mips to cut from the virtual texture. This can reduce peak virtual texture update cost but will also increase the probability of mip shimmering.