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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/VT
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/VT/VirtualTextureBuilder.h |
| Include | #include "VT/VirtualTextureBuilder.h" |
Syntax
struct FVirtualTextureBuildDesc
Remarks
Description object used to build the contents of a UVirtualTextureBuilder.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bContinuousUpdate | ||
| bool | bSinglePhysicalSpace | ||
| uint64 | BuildHash | ||
| uint8 const * | InData | ||
| uint32 | InSizeX | ||
| uint32 | InSizeY | ||
| int32 | LayerCount | ||
| TArray< ETextureSourceFormat, TInlineAllocator< 4 > > | LayerFormats | ||
| TArray< FTextureFormatSettings, TInlineAllocator< 4 > > | LayerFormatSettings | ||
| TEnumAsByte< enum TextureGroup > | LODGroup | ||
| ETextureLossyCompressionAmount | LossyCompressionAmount | ||
| int32 | NumMips | ||
| int32 | TileBorderSize | ||
| int32 | TileSize |