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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USoundNode
Description
Editor interface. Called by the Sound Cue Editor for nodes which allow children. The default behaviour is to attach a single connector. Dervied classes can override to eg add multiple connectors.
Derived Overrides
- USoundNodeConcatenator::CreateStartingConnectors
- USoundNodeDistanceCrossFade::CreateStartingConnectors
- USoundNodeGroupControl::CreateStartingConnectors
- USoundNodeMature::CreateStartingConnectors
- USoundNodeMixer::CreateStartingConnectors
- USoundNodeRandom::CreateStartingConnectors
- USoundNodeSwitch::CreateStartingConnectors
| Name | CreateStartingConnectors |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundNode.h |
| Include Path | #include "Sound/SoundNode.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundNode.cpp |
virtual void CreateStartingConnectors()