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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USoundBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ISoundGeneratorPtr CreateSoundGenerator
(
const FSoundGeneratorInitParams& InParams |
Creates a sound generator instance from this sound base. | Sound/SoundBase.h | |
virtual ISoundGeneratorPtr CreateSoundGenerator
(
const FSoundGeneratorInitParams& InParams, |
Creates a sound generator instance from this sound base. | Sound/SoundBase.h |
CreateSoundGenerator(const FSoundGeneratorInitParams &)
Description
Creates a sound generator instance from this sound base. Return true if this is being implemented by a subclass. Sound generators procedurally generate audio in the audio render thread.
| Name | CreateSoundGenerator |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundBase.h |
| Include Path | #include "Sound/SoundBase.h" |
virtual ISoundGeneratorPtr CreateSoundGenerator
(
const FSoundGeneratorInitParams & InParams
)
CreateSoundGenerator(const FSoundGeneratorInitParams &, TArray< FAudioParameter > &&)
Description
Creates a sound generator instance from this sound base. Return true if this is being implemented by a subclass. Sound generators procedurally generate audio in the audio render thread.
| Name | CreateSoundGenerator |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundBase.h |
| Include Path | #include "Sound/SoundBase.h" |
virtual ISoundGeneratorPtr CreateSoundGenerator
(
const FSoundGeneratorInitParams & InParams,
TArray < FAudioParameter > && InDefaultParameters
)