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Parameters used for constructing a new ISoundGenerator.
| Name | FSoundGeneratorInitParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundGenerator.h |
| Include Path | #include "Sound/SoundGenerator.h" |
Syntax
struct FSoundGeneratorInitParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AudioComponentId | uint64 | Sound/SoundGenerator.h | ||
| AudioDeviceID | Audio::FDeviceId | Sound/SoundGenerator.h | ||
| AudioMixerNumOutputFrames | int32 | Sound/SoundGenerator.h | ||
| bIsPreviewSound | bool | Sound/SoundGenerator.h | ||
| GraphName | FString | Sound/SoundGenerator.h | ||
| InstanceID | uint64 | Sound/SoundGenerator.h | ||
| NumChannels | int32 | Sound/SoundGenerator.h | ||
| NumFramesPerCallback | int32 | Sound/SoundGenerator.h | ||
| SampleRate | float | Sound/SoundGenerator.h | ||
| StartTime | float | Sound/SoundGenerator.h |